12 lines
595 B
Markdown
12 lines
595 B
Markdown
Takes a path and produces a triangle mesh that corresponds to the antialiased stroked path.
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The approach here is naive and only works for opaquely filled paths. Overlaping areas can
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end up with seams or otherwise incorrect coverage values.
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Transforms with uniform scale can be supported by scaling the input points and the stroke width
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before passing them to the stroker. Other transforms are not currently (or ever?) supported.
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### TODO
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- using triangle strips instead of triangle lists
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- handle curves more efficiently than just flattening to lines
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- handle cusps of curves more correctly
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