263 lines
5.5 KiB
TOML
263 lines
5.5 KiB
TOML
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
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#
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# When uploading crates to the registry Cargo will automatically
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# "normalize" Cargo.toml files for maximal compatibility
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# with all versions of Cargo and also rewrite `path` dependencies
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# to registry (e.g., crates.io) dependencies.
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#
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# If you are reading this file be aware that the original Cargo.toml
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# will likely look very different (and much more reasonable).
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# See Cargo.toml.orig for the original contents.
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[package]
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edition = "2021"
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rust-version = "1.74"
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name = "wgpu-hal"
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version = "0.20.0"
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authors = ["gfx-rs developers"]
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description = "WebGPU hardware abstraction layer"
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homepage = "https://wgpu.rs/"
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readme = "README.md"
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keywords = ["graphics"]
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license = "MIT OR Apache-2.0"
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repository = "https://github.com/gfx-rs/wgpu"
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[package.metadata.cargo-machete]
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ignored = ["cfg_aliases"]
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[package.metadata.docs.rs]
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features = [
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"vulkan",
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"gles",
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"renderdoc",
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]
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rustdoc-args = [
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"--cfg",
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"docsrs",
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]
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targets = [
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"x86_64-unknown-linux-gnu",
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"x86_64-apple-darwin",
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"x86_64-pc-windows-msvc",
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"wasm32-unknown-unknown",
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]
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[lib]
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[[example]]
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name = "halmark"
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[[example]]
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name = "raw-gles"
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required-features = ["gles"]
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[dependencies]
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arrayvec = "0.7"
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bitflags = "2"
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log = "0.4"
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once_cell = "1.19.0"
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parking_lot = ">=0.11,<0.13"
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raw-window-handle = "0.6"
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rustc-hash = "1.1"
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thiserror = "1"
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[dependencies.glow]
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version = "0.13.1"
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optional = true
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[dependencies.naga]
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version = "0.20.0"
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path = "../naga"
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[dependencies.profiling]
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version = "1"
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default-features = false
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[dependencies.wgt]
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version = "0.20.0"
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path = "../wgpu-types"
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package = "wgpu-types"
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[dev-dependencies]
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cfg-if = "1"
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env_logger = "0.11"
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glam = "0.27.0"
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[dev-dependencies.naga]
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version = "0.20.0"
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path = "../naga"
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features = ["wgsl-in"]
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[dev-dependencies.winit]
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version = "0.29"
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features = ["android-native-activity"]
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[build-dependencies]
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cfg_aliases = "0.1"
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[features]
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device_lost_panic = []
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dx12 = [
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"naga/hlsl-out",
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"dep:d3d12",
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"dep:bit-set",
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"dep:libloading",
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"dep:range-alloc",
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"winapi/std",
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"winapi/winbase",
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"winapi/d3d12",
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"winapi/d3d12shader",
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"winapi/d3d12sdklayers",
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"winapi/dxgi1_6",
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"winapi/errhandlingapi",
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]
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dxc_shader_compiler = ["dep:hassle-rs"]
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fragile-send-sync-non-atomic-wasm = ["wgt/fragile-send-sync-non-atomic-wasm"]
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gles = [
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"naga/glsl-out",
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"dep:glow",
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"dep:glutin_wgl_sys",
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"dep:khronos-egl",
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"dep:libloading",
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"dep:ndk-sys",
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"winapi/libloaderapi",
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]
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internal_error_panic = []
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metal = [
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"naga/msl-out",
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"dep:block",
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]
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oom_panic = []
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renderdoc = [
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"dep:libloading",
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"dep:renderdoc-sys",
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]
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vulkan = [
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"naga/spv-out",
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"dep:ash",
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"dep:gpu-alloc",
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"dep:gpu-descriptor",
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"dep:libloading",
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"dep:smallvec",
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"dep:android_system_properties",
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]
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windows_rs = ["dep:gpu-allocator"]
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[target."cfg(all(target_arch = \"wasm32\", not(target_os = \"emscripten\")))".dependencies]
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js-sys = "0.3.69"
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wasm-bindgen = "0.2.87"
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[target."cfg(all(target_arch = \"wasm32\", not(target_os = \"emscripten\")))".dependencies.web-sys]
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version = "0.3.69"
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features = [
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"Window",
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"HtmlCanvasElement",
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"WebGl2RenderingContext",
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"OffscreenCanvas",
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]
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[target."cfg(any(target_os=\"macos\", target_os=\"ios\"))".dependencies]
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core-graphics-types = "0.1"
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objc = "0.2.5"
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[target."cfg(any(target_os=\"macos\", target_os=\"ios\"))".dependencies.block]
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version = "0.1"
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optional = true
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[target."cfg(any(target_os=\"macos\", target_os=\"ios\"))".dependencies.metal]
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version = "0.28.0"
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[target."cfg(not(target_arch = \"wasm32\"))".dependencies.ash]
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version = "0.38.0"
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optional = true
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[target."cfg(not(target_arch = \"wasm32\"))".dependencies.gpu-alloc]
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version = "0.6"
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optional = true
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[target."cfg(not(target_arch = \"wasm32\"))".dependencies.gpu-descriptor]
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version = "0.3"
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optional = true
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[target."cfg(not(target_arch = \"wasm32\"))".dependencies.khronos-egl]
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version = "6"
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features = ["dynamic"]
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optional = true
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[target."cfg(not(target_arch = \"wasm32\"))".dependencies.libloading]
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version = ">=0.7, <0.9"
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optional = true
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[target."cfg(not(target_arch = \"wasm32\"))".dependencies.renderdoc-sys]
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version = "1.1.0"
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optional = true
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[target."cfg(not(target_arch = \"wasm32\"))".dependencies.smallvec]
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version = "1"
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features = ["union"]
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optional = true
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[target."cfg(not(target_arch = \"wasm32\"))".dev-dependencies]
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glutin = "0.29.1"
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[target."cfg(target_os = \"android\")".dependencies.android_system_properties]
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version = "0.1.1"
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optional = true
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[target."cfg(target_os = \"android\")".dependencies.ndk-sys]
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version = "0.5.0"
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optional = true
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[target."cfg(target_os = \"emscripten\")".dependencies.khronos-egl]
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version = "6"
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features = [
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"static",
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"no-pkg-config",
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]
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[target."cfg(target_os = \"emscripten\")".dependencies.libloading]
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version = ">=0.7, <0.9"
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optional = true
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[target."cfg(unix)".dependencies]
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libc = "0.2"
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[target."cfg(windows)".dependencies.bit-set]
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version = "0.5"
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optional = true
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[target."cfg(windows)".dependencies.d3d12]
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version = "0.20.0"
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path = "../d3d12/"
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features = ["libloading"]
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optional = true
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[target."cfg(windows)".dependencies.glutin_wgl_sys]
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version = "0.5"
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optional = true
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[target."cfg(windows)".dependencies.gpu-allocator]
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version = "0.26"
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features = [
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"d3d12",
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"public-winapi",
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]
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optional = true
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default-features = false
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[target."cfg(windows)".dependencies.hassle-rs]
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version = "0.11"
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optional = true
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[target."cfg(windows)".dependencies.range-alloc]
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version = "0.1"
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optional = true
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[target."cfg(windows)".dependencies.winapi]
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version = "0.3"
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features = [
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"profileapi",
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"windef",
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"winuser",
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"dcomp",
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]
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