trisquel-icecat/icecat/third_party/rust/raw-window-handle
2025-07-17 09:32:21 -06:00
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src icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
.cargo-checksum.json icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
Cargo.toml icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
CHANGELOG.md icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
LICENSE-APACHE.md icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
LICENSE-MIT.md icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
LICENSE-ZLIB.md icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
README.md icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
rustfmt.toml icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00

raw-window-handle: A common windowing interoperability library for Rust

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This library provides standard types for accessing a window's platform-specific raw window handle and display's platform-specific raw display handle. This does not provide any utilities for creating and managing windows; instead, it provides a common interface that window creation libraries (e.g. Winit, SDL) can use to easily talk with graphics libraries (e.g. gfx-hal).