169 lines
3.3 KiB
TOML
169 lines
3.3 KiB
TOML
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
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#
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# When uploading crates to the registry Cargo will automatically
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# "normalize" Cargo.toml files for maximal compatibility
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# with all versions of Cargo and also rewrite `path` dependencies
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# to registry (e.g., crates.io) dependencies.
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#
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# If you are reading this file be aware that the original Cargo.toml
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# will likely look very different (and much more reasonable).
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# See Cargo.toml.orig for the original contents.
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[package]
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edition = "2021"
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rust-version = "1.65"
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name = "gpu-allocator"
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version = "0.26.0"
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authors = ["Traverse Research <opensource@traverseresearch.nl>"]
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include = [
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"/README.md",
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"/LICENSE-*",
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"/src",
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"/examples",
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]
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description = "Memory allocator for GPU memory in Vulkan and DirectX 12"
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homepage = "https://github.com/Traverse-Research/gpu-allocator"
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documentation = "https://docs.rs/gpu-allocator/"
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readme = "README.md"
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keywords = [
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"vulkan",
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"memory",
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"allocator",
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]
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categories = [
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"rendering",
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"rendering::graphics-api",
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]
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license = "MIT OR Apache-2.0"
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repository = "https://github.com/Traverse-Research/gpu-allocator"
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[package.metadata.docs.rs]
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all-features = true
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[[example]]
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name = "vulkan-buffer"
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required-features = [
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"vulkan",
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"ash/loaded",
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]
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[[example]]
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name = "d3d12-buffer"
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required-features = [
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"d3d12",
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"public-winapi",
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]
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[[example]]
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name = "d3d12-buffer-winrs"
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required-features = ["d3d12"]
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[[example]]
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name = "metal-buffer"
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required-features = ["metal"]
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[dependencies.ash]
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version = ">=0.34, <=0.37"
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features = ["debug"]
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optional = true
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default-features = false
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[dependencies.egui]
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version = ">=0.24, <=0.27"
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optional = true
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default-features = false
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[dependencies.egui_extras]
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version = ">=0.24, <=0.27"
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optional = true
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default-features = false
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[dependencies.log]
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version = "0.4"
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[dependencies.presser]
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version = "0.3"
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[dependencies.thiserror]
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version = "1.0"
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[dev-dependencies.ash]
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version = ">=0.34,<=0.37"
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features = [
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"debug",
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"loaded",
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]
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default-features = false
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[dev-dependencies.env_logger]
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version = "0.10"
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[features]
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d3d12 = ["dep:windows"]
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default = [
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"d3d12",
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"vulkan",
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]
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metal = ["dep:metal"]
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public-winapi = ["dep:winapi"]
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visualizer = [
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"dep:egui",
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"dep:egui_extras",
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]
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vulkan = ["dep:ash"]
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[target."cfg(any(target_os = \"macos\", target_os = \"ios\"))".dependencies.metal]
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version = "0.27.0"
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features = [
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"link",
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"dispatch",
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]
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optional = true
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default-features = false
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[target."cfg(windows)".dependencies.winapi]
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version = "0.3.9"
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features = [
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"d3d12",
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"winerror",
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"impl-default",
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"impl-debug",
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]
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optional = true
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[target."cfg(windows)".dependencies.windows]
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version = ">=0.51,<=0.52"
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features = [
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"Win32_Foundation",
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"Win32_Graphics",
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D12",
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"Win32_Graphics_Dxgi",
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"Win32_Graphics_Dxgi_Common",
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]
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optional = true
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[target."cfg(windows)".dev-dependencies.winapi]
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version = "0.3.9"
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features = [
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"d3d12",
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"d3d12sdklayers",
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"dxgi1_6",
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"winerror",
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"impl-default",
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"impl-debug",
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"winuser",
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"windowsx",
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"libloaderapi",
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]
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[target."cfg(windows)".dev-dependencies.windows]
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version = ">=0.51,<=0.52"
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features = [
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"Win32_Foundation",
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"Win32_Graphics",
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D12",
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"Win32_Graphics_Dxgi",
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"Win32_Graphics_Dxgi_Common",
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]
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