46 lines
1.6 KiB
HTML
46 lines
1.6 KiB
HTML
<!DOCTYPE html>
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<html><head>
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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<title>MSE: Don't get stuck buffering for too long when we have frames to show</title>
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<script src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="text/javascript" src="mediasource.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<pre id="test"><script class="testbody" type="text/javascript">
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SimpleTest.waitForExplicitFinish();
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runWithMSE(async (ms, v) => {
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logEvents(v);
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await once(ms, "sourceopen");
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ok(true, "Receive a sourceopen event");
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ms.addEventListener("sourceopen", () => ok(false, "No more sourceopen"));
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const sb = ms.addSourceBuffer("video/mp4");
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ok(sb, "Create a SourceBuffer");
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sb.addEventListener("error", e => {
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ok(false, "Got Error: " + e);
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SimpleTest.finish();
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});
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// Load just the beginning of the media, and the end. Verify
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// that canplaythrough isn't fired, and waiting is fired.
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await fetchAndLoad(sb, "bipbop/bipbop_video", ["init"], ".mp4");
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await fetchAndLoad(sb, "bipbop/bipbop_video", ["1"], ".m4s");
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await fetchAndLoad(sb, "bipbop/bipbop_video", ["9"], ".m4s");
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// Slighly before the end of the first segment.
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v.currentTime = v.buffered.end(0) - 0.1;
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v.onseeked = function() {
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is(v.readyState, HTMLMediaElement.HAVE_FUTURE_DATA,
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"readyState is HAVE_FUTURE_DATA after seeking close to a large gap");
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SimpleTest.finish();
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}
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v.oncanplaythrough = function() {
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ok(false, "Should not have received canplaythrough");
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SimpleTest.finish();
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}
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});
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</script>
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</pre>
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</body>
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</html>
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