trisquel-icecat/icecat/third_party/rust/metal/examples/circle
2025-10-06 02:35:48 -06:00
..
main.rs icecat: add release 140.3.1-1gnu1 2025-10-06 02:35:48 -06:00
README.md icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
screenshot.png icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
shaders.metal icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00
shaders.metallib icecat: initial release for Trisquel 12.0, Ecne 2025-07-17 09:32:21 -06:00

circle

Renders a circle in a window. As metal primitive types are only limited to point, line and triangle shape, this example shows how we can form complex structures out of primitive types.

Screenshot of the final render

To Run

cargo run --example circle