291 lines
9.2 KiB
Rust
291 lines
9.2 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use crate::{get_current_thread, DispatchOptions, RunnableBuilder};
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use std::{
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cell::Cell,
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fmt::Debug,
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future::Future,
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pin::Pin,
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ptr,
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sync::Arc,
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task::{Context, Poll},
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};
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use xpcom::interfaces::{nsIEventTarget, nsIRunnablePriority};
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use xpcom::RefPtr;
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/// A spawned task.
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///
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/// A [`AsyncTask`] can be awaited to retrieve the output of its future.
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///
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/// Dropping an [`AsyncTask`] cancels it, which means its future won't be polled
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/// again. To drop the [`AsyncTask`] handle without canceling it, use
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/// [`detach()`][`AsyncTask::detach()`] instead. To cancel a task gracefully and
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/// wait until it is fully destroyed, use the [`cancel()`][AsyncTask::cancel()]
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/// method.
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///
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/// A task which is cancelled due to the nsIEventTarget it was dispatched to no
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/// longer accepting events will never be resolved.
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#[derive(Debug)]
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#[must_use = "tasks get canceled when dropped, use `.detach()` to run them in the background"]
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pub struct AsyncTask<T> {
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task: async_task::FallibleTask<T>,
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}
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impl<T> AsyncTask<T> {
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fn new(task: async_task::Task<T>) -> Self {
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AsyncTask {
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task: task.fallible(),
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}
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}
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/// Detaches the task to let it keep running in the background.
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pub fn detach(self) {
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self.task.detach()
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}
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/// Cancels the task and waits for it to stop running.
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///
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/// Returns the task's output if it was completed just before it got canceled, or [`None`] if
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/// it didn't complete.
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///
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/// While it's possible to simply drop the [`Task`] to cancel it, this is a cleaner way of
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/// canceling because it also waits for the task to stop running.
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pub async fn cancel(self) -> Option<T> {
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self.task.cancel().await
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}
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}
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impl<T> Future for AsyncTask<T> {
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type Output = T;
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fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
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// Wrap the future produced by `AsyncTask` to never resolve if the
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// Runnable was dropped, and the task was cancelled.
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match Pin::new(&mut self.task).poll(cx) {
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Poll::Ready(Some(t)) => Poll::Ready(t),
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Poll::Ready(None) | Poll::Pending => Poll::Pending,
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}
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}
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}
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enum SpawnTarget {
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BackgroundTask,
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EventTarget(RefPtr<nsIEventTarget>),
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}
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// SAFETY: All XPCOM interfaces are considered !Send + !Sync, however all
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// well-behaved nsIEventTarget instances must be threadsafe.
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unsafe impl Send for SpawnTarget {}
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unsafe impl Sync for SpawnTarget {}
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/// Information used by tasks as they are spawned. Stored in an Arc such that
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/// their identity can be used for `POLLING_TASK`.
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struct TaskSpawnConfig {
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name: &'static str,
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priority: u32,
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options: DispatchOptions,
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target: SpawnTarget,
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}
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thread_local! {
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/// Raw pointer to the TaskSpawnConfig for the currently polling task. Used
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/// to detect scheduling callbacks for a runnable while it is polled, to set
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/// `DISPATCH_AT_END` on the notification.
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static POLLING_TASK: Cell<*const TaskSpawnConfig> = Cell::new(ptr::null());
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}
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fn schedule(config: Arc<TaskSpawnConfig>, runnable: async_task::Runnable) {
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// If we're dispatching this task while it is currently running on the same
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// thread, set the `DISPATCH_AT_END` flag in the dispatch options to tell
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// our threadpool target to not bother to spin up another thread.
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let currently_polling = POLLING_TASK.with(|t| t.get() == Arc::as_ptr(&config));
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// SAFETY: We use the POLLING_TASK thread local to check if we meet the
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// requirements for `at_end`.
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let options = unsafe { config.options.at_end(currently_polling) };
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// Build the RunnableBuilder for our task to be dispatched.
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let config2 = config.clone();
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let builder = RunnableBuilder::new(config.name, move || {
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// Record the pointer for the currently executing task in the
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// POLLING_TASK thread-local so that nested dispatches can detect it.
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POLLING_TASK.with(|t| {
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let prev = t.get();
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t.set(Arc::as_ptr(&config2));
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runnable.run();
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t.set(prev);
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});
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})
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.priority(config.priority)
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.options(options);
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let rv = match &config.target {
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SpawnTarget::BackgroundTask => builder.dispatch_background_task(),
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SpawnTarget::EventTarget(target) => builder.dispatch(&*target),
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};
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if let Err(err) = rv {
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log::warn!(
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"dispatch for spawned task '{}' failed: {:?}",
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config.name,
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err
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);
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}
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}
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/// Helper for starting an async task which will run a future to completion.
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#[derive(Debug)]
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pub struct TaskBuilder<F> {
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name: &'static str,
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future: F,
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priority: u32,
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options: DispatchOptions,
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}
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impl<F> TaskBuilder<F> {
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pub fn new(name: &'static str, future: F) -> TaskBuilder<F> {
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TaskBuilder {
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name,
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future,
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priority: nsIRunnablePriority::PRIORITY_NORMAL,
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options: DispatchOptions::default(),
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}
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}
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/// Specify the priority of the task's runnables.
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pub fn priority(mut self, priority: u32) -> Self {
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self.priority = priority;
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self
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}
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/// Specify options to use when dispatching the task.
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pub fn options(mut self, options: DispatchOptions) -> Self {
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self.options = options;
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self
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}
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/// Set whether or not the event may block, and should be run on the IO
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/// thread pool.
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pub fn may_block(mut self, may_block: bool) -> Self {
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self.options = self.options.may_block(may_block);
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self
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}
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}
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impl<F> TaskBuilder<F>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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/// Run the future on the background task pool.
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pub fn spawn(self) -> AsyncTask<F::Output> {
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let config = Arc::new(TaskSpawnConfig {
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name: self.name,
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priority: self.priority,
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options: self.options,
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target: SpawnTarget::BackgroundTask,
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});
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let (runnable, task) = async_task::spawn(self.future, move |runnable| {
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schedule(config.clone(), runnable)
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});
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runnable.schedule();
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AsyncTask::new(task)
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}
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/// Run the future on the specified nsIEventTarget.
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pub fn spawn_onto(self, target: &nsIEventTarget) -> AsyncTask<F::Output> {
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let config = Arc::new(TaskSpawnConfig {
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name: self.name,
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priority: self.priority,
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options: self.options,
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target: SpawnTarget::EventTarget(RefPtr::new(target)),
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});
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let (runnable, task) = async_task::spawn(self.future, move |runnable| {
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schedule(config.clone(), runnable)
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});
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runnable.schedule();
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AsyncTask::new(task)
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}
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}
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impl<F> TaskBuilder<F>
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where
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F: Future + 'static,
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F::Output: 'static,
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{
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/// Run the future on the current thread.
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///
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/// Unlike the other `spawn` methods, this method supports non-Send futures.
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///
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/// # Panics
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///
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/// This method may panic if run on a thread which cannot run local futures
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/// (e.g. due to it is not being an XPCOM thread, or if we are very late
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/// during shutdown).
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pub fn spawn_local(self) -> AsyncTask<F::Output> {
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let current_thread = get_current_thread().expect("cannot get current thread");
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let config = Arc::new(TaskSpawnConfig {
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name: self.name,
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priority: self.priority,
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options: self.options,
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target: SpawnTarget::EventTarget(RefPtr::new(current_thread.coerce())),
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});
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let (runnable, task) = async_task::spawn_local(self.future, move |runnable| {
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schedule(config.clone(), runnable)
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});
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runnable.schedule();
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AsyncTask::new(task)
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}
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}
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/// Spawn a future onto the background task pool. The future will not be run on
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/// the main thread.
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pub fn spawn<F>(name: &'static str, future: F) -> AsyncTask<F::Output>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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TaskBuilder::new(name, future).spawn()
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}
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/// Spawn a potentially-blocking future onto the background task pool. The
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/// future will not be run on the main thread.
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pub fn spawn_blocking<F>(name: &'static str, future: F) -> AsyncTask<F::Output>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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TaskBuilder::new(name, future).may_block(true).spawn()
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}
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/// Spawn a local future onto the current thread.
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pub fn spawn_local<F>(name: &'static str, future: F) -> AsyncTask<F::Output>
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where
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F: Future + 'static,
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F::Output: 'static,
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{
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TaskBuilder::new(name, future).spawn_local()
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}
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pub fn spawn_onto<F>(name: &'static str, target: &nsIEventTarget, future: F) -> AsyncTask<F::Output>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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TaskBuilder::new(name, future).spawn_onto(target)
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}
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pub fn spawn_onto_blocking<F>(
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name: &'static str,
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target: &nsIEventTarget,
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future: F,
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) -> AsyncTask<F::Output>
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where
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F: Future + Send + 'static,
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F::Output: Send + 'static,
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{
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TaskBuilder::new(name, future)
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.may_block(true)
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.spawn_onto(target)
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}
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