/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_CompositeProcessD3D11FencesHolderMap_H #define MOZILLA_GFX_CompositeProcessD3D11FencesHolderMap_H #include #include #include "mozilla/layers/LayersTypes.h" #include "mozilla/Maybe.h" #include "mozilla/Monitor.h" #include "mozilla/StaticPtr.h" namespace mozilla { namespace layers { class FenceD3D11; /** * A class to manage FenceD3D11 that is shared in GPU process. */ class CompositeProcessD3D11FencesHolderMap { public: static void Init(); static void Shutdown(); static CompositeProcessD3D11FencesHolderMap* Get() { return sInstance; } CompositeProcessD3D11FencesHolderMap(); ~CompositeProcessD3D11FencesHolderMap(); void Register(CompositeProcessFencesHolderId aHolderId); void RegisterReference(CompositeProcessFencesHolderId aHolderId); void Unregister(CompositeProcessFencesHolderId aHolderId); void SetWriteFence(CompositeProcessFencesHolderId aHolderId, RefPtr aWriteFence); void SetReadFence(CompositeProcessFencesHolderId aHolderId, RefPtr aReadFence); bool WaitWriteFence(CompositeProcessFencesHolderId aHolderId, ID3D11Device* aDevice); bool WaitAllFencesAndForget(CompositeProcessFencesHolderId aHolderId, ID3D11Device* aDevice); private: struct FencesHolder { FencesHolder() = default; RefPtr mWriteFence; std::vector> mReadFences; uint32_t mOwners = 1; }; mutable Monitor mMonitor; std::unordered_map, CompositeProcessFencesHolderId::HashFn> mFencesHolderById MOZ_GUARDED_BY(mMonitor); static StaticAutoPtr sInstance; }; } // namespace layers } // namespace mozilla #endif /* MOZILLA_GFX_CompositeProcessD3D11FencesHolderMap_H */