/* Simple Plugin API */ /* SPDX-FileCopyrightText: Copyright © 2018 Wim Taymans */ /* SPDX-License-Identifier: MIT */ #ifndef SPA_LOOP_H #define SPA_LOOP_H #ifdef __cplusplus extern "C" { #endif #include #include #include #include #ifndef SPA_API_LOOP #ifdef SPA_API_IMPL #define SPA_API_LOOP SPA_API_IMPL #else #define SPA_API_LOOP static inline #endif #endif /** \defgroup spa_loop Loop * Event loop interface */ /** * \addtogroup spa_loop * \{ */ #define SPA_TYPE_INTERFACE_Loop SPA_TYPE_INFO_INTERFACE_BASE "Loop" #define SPA_TYPE_INTERFACE_DataLoop SPA_TYPE_INFO_INTERFACE_BASE "DataLoop" #define SPA_VERSION_LOOP 0 struct spa_loop { struct spa_interface iface; }; #define SPA_TYPE_INTERFACE_LoopControl SPA_TYPE_INFO_INTERFACE_BASE "LoopControl" #define SPA_VERSION_LOOP_CONTROL 1 struct spa_loop_control { struct spa_interface iface; }; #define SPA_TYPE_INTERFACE_LoopUtils SPA_TYPE_INFO_INTERFACE_BASE "LoopUtils" #define SPA_VERSION_LOOP_UTILS 0 struct spa_loop_utils { struct spa_interface iface; }; struct spa_source; typedef void (*spa_source_func_t) (struct spa_source *source); struct spa_source { struct spa_loop *loop; spa_source_func_t func; void *data; int fd; uint32_t mask; uint32_t rmask; /* private data for the loop implementer */ void *priv; }; typedef int (*spa_invoke_func_t) (struct spa_loop *loop, bool async, uint32_t seq, const void *data, size_t size, void *user_data); /** * Register sources and work items to an event loop */ struct spa_loop_methods { /* the version of this structure. This can be used to expand this * structure in the future */ #define SPA_VERSION_LOOP_METHODS 0 uint32_t version; /** Add a source to the loop. Must be called from the loop's own thread. * * \param[in] object The callbacks data. * \param[in] source The source. * \return 0 on success, negative errno-style value on failure. */ int (*add_source) (void *object, struct spa_source *source); /** Update the source io mask. Must be called from the loop's own thread. * * \param[in] object The callbacks data. * \param[in] source The source. * \return 0 on success, negative errno-style value on failure. */ int (*update_source) (void *object, struct spa_source *source); /** Remove a source from the loop. Must be called from the loop's own thread. * * \param[in] object The callbacks data. * \param[in] source The source. * \return 0 on success, negative errno-style value on failure. */ int (*remove_source) (void *object, struct spa_source *source); /** Invoke a function in the context of this loop. * May be called from any thread and multiple threads at the same time. * If called from the loop's thread, all callbacks previously queued with * invoke() will be run synchronously, which might cause unexpected * reentrancy problems. * * \param[in] object The callbacks data. * \param func The function to be invoked. * \param seq An opaque sequence number. This will be made * available to func. * \param[in] data Data that will be copied into the internal ring buffer and made * available to func. Because this data is copied, it is okay to * pass a pointer to a local variable, but do not pass a pointer to * an object that has identity. * \param size The size of data to copy. * \param block If \true, do not return until func has been called. Otherwise, * returns immediately. Passing \true does not risk a deadlock because * the data thread is never allowed to wait on any other thread. * \param user_data An opaque pointer passed to func. * \return `-EPIPE` if the internal ring buffer filled up, * if block is \false, 0 if seq was SPA_ID_INVALID or * seq with the ASYNC flag set * or the return value of func otherwise. */ int (*invoke) (void *object, spa_invoke_func_t func, uint32_t seq, const void *data, size_t size, bool block, void *user_data); }; SPA_API_LOOP int spa_loop_add_source(struct spa_loop *object, struct spa_source *source) { return spa_api_method_r(int, -ENOTSUP, spa_loop, &object->iface, add_source, 0, source); } SPA_API_LOOP int spa_loop_update_source(struct spa_loop *object, struct spa_source *source) { return spa_api_method_r(int, -ENOTSUP, spa_loop, &object->iface, update_source, 0, source); } SPA_API_LOOP int spa_loop_remove_source(struct spa_loop *object, struct spa_source *source) { return spa_api_method_r(int, -ENOTSUP, spa_loop, &object->iface, remove_source, 0, source); } SPA_API_LOOP int spa_loop_invoke(struct spa_loop *object, spa_invoke_func_t func, uint32_t seq, const void *data, size_t size, bool block, void *user_data) { return spa_api_method_r(int, -ENOTSUP, spa_loop, &object->iface, invoke, 0, func, seq, data, size, block, user_data); } /** Control hooks. These hooks can't be removed from their * callbacks and must be removed from a safe place (when the loop * is not running or when it is locked). */ struct spa_loop_control_hooks { #define SPA_VERSION_LOOP_CONTROL_HOOKS 0 uint32_t version; /** Executed right before waiting for events. It is typically used to * release locks. */ void (*before) (void *data); /** Executed right after waiting for events. It is typically used to * reacquire locks. */ void (*after) (void *data); }; SPA_API_LOOP void spa_loop_control_hook_before(struct spa_hook_list *l) { struct spa_hook *h; spa_list_for_each_reverse(h, &l->list, link) spa_callbacks_call_fast(&h->cb, struct spa_loop_control_hooks, before, 0); } SPA_API_LOOP void spa_loop_control_hook_after(struct spa_hook_list *l) { struct spa_hook *h; spa_list_for_each(h, &l->list, link) spa_callbacks_call_fast(&h->cb, struct spa_loop_control_hooks, after, 0); } /** * Control an event loop * * The event loop control function provide API to run the event loop. * * The below (pseudo)code is a minimal example outlining the use of the loop * control: * \code{.c} * spa_loop_control_enter(loop); * while (running) { * spa_loop_control_iterate(loop, -1); * } * spa_loop_control_leave(loop); * \endcode * * It is also possible to add the loop to an existing event loop by using the * spa_loop_control_get_fd() call. This fd will become readable when activity * has been detected on the sources in the loop. spa_loop_control_iterate() with * a 0 timeout should be called to process the pending sources. * * spa_loop_control_enter() and spa_loop_control_leave() should be called once * from the thread that will run the iterate() function. */ struct spa_loop_control_methods { /* the version of this structure. This can be used to expand this * structure in the future */ #define SPA_VERSION_LOOP_CONTROL_METHODS 1 uint32_t version; /** get the loop fd * \param object the control to query * * Get the fd of this loop control. This fd will be readable when a * source in the loop has activity. The user should call iterate() * with a 0 timeout to schedule one iteration of the loop and dispatch * the sources. * \return the fd of the loop */ int (*get_fd) (void *object); /** Add a hook * \param object the control to change * \param hooks the hooks to add * * Adds hooks to the loop controlled by \a ctrl. */ void (*add_hook) (void *object, struct spa_hook *hook, const struct spa_loop_control_hooks *hooks, void *data); /** Enter a loop * \param object the control * * This function should be called before calling iterate and is * typically used to capture the thread that this loop will run in. * It should ideally be called once from the thread that will run * the loop. */ void (*enter) (void *object); /** Leave a loop * \param object the control * * It should ideally be called once after calling iterate when the loop * will no longer be iterated from the thread that called enter(). */ void (*leave) (void *object); /** Perform one iteration of the loop. * \param ctrl the control * \param timeout an optional timeout in milliseconds. * 0 for no timeout, -1 for infinite timeout. * * This function will block * up to \a timeout milliseconds and then dispatch the fds with activity. * The number of dispatched fds is returned. */ int (*iterate) (void *object, int timeout); /** Check context of the loop * \param ctrl the control * * This function will check if the current thread is currently the * one that did the enter call. Since version 1:1. * * returns 1 on success, 0 or negative errno value on error. */ int (*check) (void *object); }; SPA_API_LOOP int spa_loop_control_get_fd(struct spa_loop_control *object) { return spa_api_method_r(int, -ENOTSUP, spa_loop_control, &object->iface, get_fd, 0); } SPA_API_LOOP void spa_loop_control_add_hook(struct spa_loop_control *object, struct spa_hook *hook, const struct spa_loop_control_hooks *hooks, void *data) { spa_api_method_v(spa_loop_control, &object->iface, add_hook, 0, hook, hooks, data); } SPA_API_LOOP void spa_loop_control_enter(struct spa_loop_control *object) { spa_api_method_v(spa_loop_control, &object->iface, enter, 0); } SPA_API_LOOP void spa_loop_control_leave(struct spa_loop_control *object) { spa_api_method_v(spa_loop_control, &object->iface, leave, 0); } SPA_API_LOOP int spa_loop_control_iterate(struct spa_loop_control *object, int timeout) { return spa_api_method_r(int, -ENOTSUP, spa_loop_control, &object->iface, iterate, 0, timeout); } SPA_API_LOOP int spa_loop_control_iterate_fast(struct spa_loop_control *object, int timeout) { return spa_api_method_fast_r(int, -ENOTSUP, spa_loop_control, &object->iface, iterate, 0, timeout); } SPA_API_LOOP int spa_loop_control_check(struct spa_loop_control *object) { return spa_api_method_r(int, -ENOTSUP, spa_loop_control, &object->iface, check, 1); } typedef void (*spa_source_io_func_t) (void *data, int fd, uint32_t mask); typedef void (*spa_source_idle_func_t) (void *data); typedef void (*spa_source_event_func_t) (void *data, uint64_t count); typedef void (*spa_source_timer_func_t) (void *data, uint64_t expirations); typedef void (*spa_source_signal_func_t) (void *data, int signal_number); /** * Create sources for an event loop */ struct spa_loop_utils_methods { /* the version of this structure. This can be used to expand this * structure in the future */ #define SPA_VERSION_LOOP_UTILS_METHODS 0 uint32_t version; struct spa_source *(*add_io) (void *object, int fd, uint32_t mask, bool close, spa_source_io_func_t func, void *data); int (*update_io) (void *object, struct spa_source *source, uint32_t mask); struct spa_source *(*add_idle) (void *object, bool enabled, spa_source_idle_func_t func, void *data); int (*enable_idle) (void *object, struct spa_source *source, bool enabled); struct spa_source *(*add_event) (void *object, spa_source_event_func_t func, void *data); int (*signal_event) (void *object, struct spa_source *source); struct spa_source *(*add_timer) (void *object, spa_source_timer_func_t func, void *data); int (*update_timer) (void *object, struct spa_source *source, struct timespec *value, struct timespec *interval, bool absolute); struct spa_source *(*add_signal) (void *object, int signal_number, spa_source_signal_func_t func, void *data); /** destroy a source allocated with this interface. This function * should only be called when the loop is not running or from the * context of the running loop */ void (*destroy_source) (void *object, struct spa_source *source); }; SPA_API_LOOP struct spa_source * spa_loop_utils_add_io(struct spa_loop_utils *object, int fd, uint32_t mask, bool close, spa_source_io_func_t func, void *data) { return spa_api_method_r(struct spa_source *, NULL, spa_loop_utils, &object->iface, add_io, 0, fd, mask, close, func, data); } SPA_API_LOOP int spa_loop_utils_update_io(struct spa_loop_utils *object, struct spa_source *source, uint32_t mask) { return spa_api_method_r(int, -ENOTSUP, spa_loop_utils, &object->iface, update_io, 0, source, mask); } SPA_API_LOOP struct spa_source * spa_loop_utils_add_idle(struct spa_loop_utils *object, bool enabled, spa_source_idle_func_t func, void *data) { return spa_api_method_r(struct spa_source *, NULL, spa_loop_utils, &object->iface, add_idle, 0, enabled, func, data); } SPA_API_LOOP int spa_loop_utils_enable_idle(struct spa_loop_utils *object, struct spa_source *source, bool enabled) { return spa_api_method_r(int, -ENOTSUP, spa_loop_utils, &object->iface, enable_idle, 0, source, enabled); } SPA_API_LOOP struct spa_source * spa_loop_utils_add_event(struct spa_loop_utils *object, spa_source_event_func_t func, void *data) { return spa_api_method_r(struct spa_source *, NULL, spa_loop_utils, &object->iface, add_event, 0, func, data); } SPA_API_LOOP int spa_loop_utils_signal_event(struct spa_loop_utils *object, struct spa_source *source) { return spa_api_method_r(int, -ENOTSUP, spa_loop_utils, &object->iface, signal_event, 0, source); } SPA_API_LOOP struct spa_source * spa_loop_utils_add_timer(struct spa_loop_utils *object, spa_source_timer_func_t func, void *data) { return spa_api_method_r(struct spa_source *, NULL, spa_loop_utils, &object->iface, add_timer, 0, func, data); } SPA_API_LOOP int spa_loop_utils_update_timer(struct spa_loop_utils *object, struct spa_source *source, struct timespec *value, struct timespec *interval, bool absolute) { return spa_api_method_r(int, -ENOTSUP, spa_loop_utils, &object->iface, update_timer, 0, source, value, interval, absolute); } SPA_API_LOOP struct spa_source * spa_loop_utils_add_signal(struct spa_loop_utils *object, int signal_number, spa_source_signal_func_t func, void *data) { return spa_api_method_r(struct spa_source *, NULL, spa_loop_utils, &object->iface, add_signal, 0, signal_number, func, data); } SPA_API_LOOP void spa_loop_utils_destroy_source(struct spa_loop_utils *object, struct spa_source *source) { spa_api_method_v(spa_loop_utils, &object->iface, destroy_source, 0, source); } /** * \} */ #ifdef __cplusplus } /* extern "C" */ #endif #endif /* SPA_LOOP_H */