// Copyright (c) the JPEG XL Project Authors. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include "lib/jxl/dec_noise.h" #include #include #include #undef HWY_TARGET_INCLUDE #define HWY_TARGET_INCLUDE "lib/jxl/dec_noise.cc" #include #include #include "lib/jxl/base/compiler_specific.h" #include "lib/jxl/base/rect.h" #include "lib/jxl/frame_dimensions.h" #include "lib/jxl/image.h" #include "lib/jxl/xorshift128plus-inl.h" HWY_BEFORE_NAMESPACE(); namespace jxl { namespace HWY_NAMESPACE { // These templates are not found via ADL. using hwy::HWY_NAMESPACE::Or; using hwy::HWY_NAMESPACE::ShiftRight; using hwy::HWY_NAMESPACE::Vec; using D = HWY_CAPPED(float, kBlockDim); using DI = hwy::HWY_NAMESPACE::Rebind; using DI8 = hwy::HWY_NAMESPACE::Repartition; // Converts one vector's worth of random bits to floats in [1, 2). // NOTE: as the convolution kernel sums to 0, it doesn't matter if inputs are in // [0, 1) or in [1, 2). void BitsToFloat(const uint32_t* JXL_RESTRICT random_bits, float* JXL_RESTRICT floats) { const HWY_FULL(float) df; const HWY_FULL(uint32_t) du; const auto bits = Load(du, random_bits); // 1.0 + 23 random mantissa bits = [1, 2) const auto rand12 = BitCast(df, Or(ShiftRight<9>(bits), Set(du, 0x3F800000))); Store(rand12, df, floats); } void RandomImage(Xorshift128Plus* rng, const Rect& rect, ImageF* JXL_RESTRICT noise) { const size_t xsize = rect.xsize(); const size_t ysize = rect.ysize(); // May exceed the vector size, hence we have two loops over x below. constexpr size_t kFloatsPerBatch = Xorshift128Plus::N * sizeof(uint64_t) / sizeof(float); HWY_ALIGN uint64_t batch[Xorshift128Plus::N] = {}; const HWY_FULL(float) df; const size_t N = Lanes(df); for (size_t y = 0; y < ysize; ++y) { float* JXL_RESTRICT row = rect.Row(noise, y); size_t x = 0; // Only entire batches (avoids exceeding the image padding). for (; x + kFloatsPerBatch < xsize; x += kFloatsPerBatch) { rng->Fill(batch); for (size_t i = 0; i < kFloatsPerBatch; i += Lanes(df)) { BitsToFloat(reinterpret_cast(batch) + i, row + x + i); } } // Any remaining pixels, rounded up to vectors (safe due to padding). rng->Fill(batch); size_t batch_pos = 0; // < kFloatsPerBatch for (; x < xsize; x += N) { BitsToFloat(reinterpret_cast(batch) + batch_pos, row + x); batch_pos += N; } } } void Random3Planes(size_t visible_frame_index, size_t nonvisible_frame_index, size_t x0, size_t y0, const std::pair& plane0, const std::pair& plane1, const std::pair& plane2) { HWY_ALIGN Xorshift128Plus rng(visible_frame_index, nonvisible_frame_index, x0, y0); RandomImage(&rng, plane0.second, plane0.first); RandomImage(&rng, plane1.second, plane1.first); RandomImage(&rng, plane2.second, plane2.first); } // NOLINTNEXTLINE(google-readability-namespace-comments) } // namespace HWY_NAMESPACE } // namespace jxl HWY_AFTER_NAMESPACE(); #if HWY_ONCE namespace jxl { namespace { HWY_EXPORT(Random3Planes); } // namespace void PrepareNoiseInput(const PassesDecoderState& dec_state, const FrameDimensions& frame_dim, const FrameHeader& frame_header, size_t group_index, size_t thread) { size_t group_dim = frame_dim.group_dim; const size_t gx = group_index % frame_dim.xsize_groups; const size_t gy = group_index / frame_dim.xsize_groups; RenderPipelineInput input = dec_state.render_pipeline->GetInputBuffers(group_index, thread); size_t noise_c_start = 3 + frame_header.nonserialized_metadata->m.num_extra_channels; // When the color channels are downsampled, we need to generate more noise // input for the current group than just the group dimensions. std::pair rects[3]; for (size_t iy = 0; iy < frame_header.upsampling; iy++) { for (size_t ix = 0; ix < frame_header.upsampling; ix++) { for (size_t c = 0; c < 3; c++) { auto r = input.GetBuffer(noise_c_start + c); rects[c].first = r.first; size_t x1 = r.second.x0() + r.second.xsize(); size_t y1 = r.second.y0() + r.second.ysize(); rects[c].second = Rect(r.second.x0() + ix * group_dim, r.second.y0() + iy * group_dim, group_dim, group_dim, x1, y1); } HWY_DYNAMIC_DISPATCH(Random3Planes) (dec_state.visible_frame_index, dec_state.nonvisible_frame_index, (gx * frame_header.upsampling + ix) * group_dim, (gy * frame_header.upsampling + iy) * group_dim, rects[0], rects[1], rects[2]); } } } void DecodeFloatParam(float precision, float* val, BitReader* br) { const int absval_quant = br->ReadFixedBits<10>(); *val = absval_quant / precision; } Status DecodeNoise(BitReader* br, NoiseParams* noise_params) { for (float& i : noise_params->lut) { DecodeFloatParam(kNoisePrecision, &i, br); } return true; } } // namespace jxl #endif // HWY_ONCE