icecat: add release icecat-140.6.0-1gnu1 for aramo
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66
icecat/intl/locale/EncodingToLang.cpp
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66
icecat/intl/locale/EncodingToLang.cpp
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/intl/EncodingToLang.h"
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#include "nsGkAtoms.h"
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#include "nsLanguageAtomService.h"
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using namespace mozilla;
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using namespace mozilla::intl;
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// Parallel arrays of Encoding and corresponding Lang atoms,
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// in rough order of frequency.
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// Unfortunately, the `mozilla::NotNull` hack that was used to
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// declare the encoding pointers in C++ does not allow putting
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// the pointers in a static array without a run-time initializer,
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// so our options are:
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// 1. Putting the pointers in a static array in Rust, at a distance.
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// 2. Run-time initializer.
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// 3. Using pointer pointers, as seen here.
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const mozilla::NotNull<const mozilla::Encoding *> *
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EncodingToLang::kEncodingsByRoughFrequency[] = {
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#define _(encoding, lang) &encoding,
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#include "EncodingsByFrequency.inc"
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#undef _
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};
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// This one isn't constant, as it gets adjusted during Initialize().
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// static
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nsAtom* EncodingToLang::sLangs[] = {
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#define _(encoding, lang) lang,
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#include "EncodingsByFrequency.inc"
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#undef _
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};
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// static
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nsAtom* EncodingToLang::Lookup(NotNull<const mozilla::Encoding*> aEncoding) {
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// Linear search should be fine, since in the vast, vast majority of cases,
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// the search stops at the first or second item.
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unsigned int i = 0;
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for (; i < std::size(kEncodingsByRoughFrequency); i++) {
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if (*kEncodingsByRoughFrequency[i] == aEncoding) {
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return sLangs[i];
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}
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}
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MOZ_ASSERT(false, "The encoding is always supposed to be found in the array");
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return sLangs[0];
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}
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// static
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void EncodingToLang::Initialize() {
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sLangs[0] = nsLanguageAtomService::GetService()->GetLocaleLanguage();
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// We logically hold a strong ref to the first occurrence
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// and a non-owning pointer to the rest.
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NS_ADDREF(sLangs[0]);
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for (size_t i = 1; i < std::size(sLangs); ++i) {
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if (!sLangs[i]) {
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sLangs[i] = sLangs[0];
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}
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}
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}
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// static
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void EncodingToLang::Shutdown() { NS_RELEASE(sLangs[0]); }
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