package-helpers-cmxsl/helpers/DATA/plymouth/script.script
2025-11-02 01:41:17 -04:00

229 lines
7.5 KiB
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initialwidth = Window.GetWidth();
logofile = "trisquel_logo.png";
bits_per_pixel = Window.GetBitsPerPixel ();
if (bits_per_pixel == 4) {
Window.SetBackgroundColor (0, 0, 0);
logo.image = Image("trisquel_logo16.png");
} else {
logo.image = Image(logofile);
logobg.image = Image("trisquel_logo-bg.png");
bg.image = Image("background.png");
}
fun init () {
customlogo.image = Image("custom.png");
customlogo.sprite = Sprite(customlogo.image);
customlogo.sprite.SetX (0);
customlogo.sprite.SetY (0);
customlogo.sprite.SetOpacity (1);
screen_aspect = Window.GetWidth() / Window.GetHeight();
bg_width = bg.image.GetWidth();
bg_height = bg.image.GetHeight();
bg_aspect = bg_width / bg_height;
if (bg_aspect > screen_aspect) {
scale_factor = Window.GetHeight() / bg_height;
} else {
scale_factor = Window.GetWidth() / bg_width;
}
new_width = bg_width * scale_factor;
new_height = bg_height * scale_factor;
scaled_bg_img = bg.image.Scale(new_width, new_height);
crop_x = (new_width - Window.GetWidth()) / 2;
crop_y = (new_height - Window.GetHeight()) / 2;
resized_bg_img = scaled_bg_img.Crop(crop_x, crop_y, Window.GetWidth(), Window.GetHeight());
bg.sprite = Sprite(bg.image);
bg.sprite.SetImage(resized_bg_img);
logoscale = 1.2;
resized_logo_image = logo.image.Scale(Window.GetHeight() / logoscale, Window.GetHeight() / logoscale);
logo.sprite = Sprite(resized_logo_image);
logo.opacity_angle = 0;
logo.sprite.SetX (Window.GetWidth() / 2 - resized_logo_image.GetWidth() / 2);
logo.sprite.SetY (Window.GetHeight() / 2.3 - resized_logo_image.GetHeight() / 2);
logo.sprite.SetOpacity (1);
resized_logobg_image = logobg.image.Scale(Window.GetHeight() / logoscale, Window.GetHeight() / logoscale);
logobg.sprite = Sprite(resized_logobg_image);
logobg.sprite.SetX (Window.GetWidth() / 2 - resized_logobg_image.GetWidth() / 2);
logobg.sprite.SetY (Window.GetHeight() / 2.3 - resized_logobg_image.GetHeight() / 2);
if (logofile == "trisquel_logo.png")
logobg.sprite.SetOpacity (1);
}
if (bits_per_pixel != 4)
init();
fun refresh_callback ()
{
if ((status == "normal") && (bits_per_pixel != 4))
{
if (initialwidth != Window.GetWidth())
{
initialwidth = Window.GetWidth();
logo.sprite.SetOpacity (0);
logobg.sprite.SetOpacity (0);
init();
}
logo.opacity_angle += ((2 * 3.14) / 50) * 0.25; # 0.25 HZ
min_opacity = 0.25;
opacity = (Math.Cos(logo.opacity_angle) + 1) / 2;
opacity *= 1 - min_opacity;
opacity += min_opacity;
logo.sprite.SetOpacity (opacity);
if (logofile == "trisquel_logo.png")
logobg.sprite.SetOpacity (1);
}
}
Plymouth.SetRefreshFunction (refresh_callback);
#----------------------------------------- Dialogue --------------------------------
status = "normal";
fun dialog_setup()
{
dialog_opacity (1);
local.box;
local.lock;
local.entry;
box.image = Image("box.png");
lock.image = Image("lock.png");
entry.image = Image("entry.png");
box.sprite = Sprite(box.image);
box.x = Window.GetX() + Window.GetWidth() / 2 - box.image.GetWidth ()/2;
box.y = Window.GetY() + Window.GetHeight() / 2 - box.image.GetHeight()/2;
box.z = 10000;
box.sprite.SetPosition(box.x, box.y, box.z);
lock.sprite = Sprite(lock.image);
lock.x = box.x - 10 + box.image.GetWidth()/2 - (lock.image.GetWidth() + entry.image.GetWidth()) / 2;
lock.y = box.y + box.image.GetHeight()/2 - lock.image.GetHeight()/2;
lock.z = box.z + 1;
lock.sprite.SetPosition(lock.x, lock.y, lock.z);
entry.sprite = Sprite(entry.image);
entry.x = lock.x + lock.image.GetWidth() + 10;
entry.y = box.y + box.image.GetHeight()/2 - entry.image.GetHeight()/2;
entry.z = box.z + 1;
entry.sprite.SetPosition(entry.x, entry.y, entry.z);
global.dialog.box = box;
global.dialog.lock = lock;
global.dialog.entry = entry;
global.dialog.bullet_image = Image("bullet.png");
}
fun dialog_opacity(opacity)
{
logo.sprite.SetOpacity (0);
logobg.sprite.SetOpacity (0);
dialog.box.sprite.SetOpacity (opacity);
dialog.lock.sprite.SetOpacity (opacity);
dialog.entry.sprite.SetOpacity (opacity);
for (index = 0; dialog.bullet[index]; index++)
{
dialog.bullet[index].sprite.SetOpacity(opacity);
}
}
fun display_normal_callback ()
{
global.status = "normal";
logo.opacity_angle = 0;
if (global.dialog)
dialog_opacity (0);
}
fun display_password_callback (prompt, bullets)
{
global.status = "password";
if (!global.dialog)
dialog_setup();
else
dialog_opacity(1);
for (index = 0; dialog.bullet[index] || index < 27; index++)
{
if (!dialog.bullet[index])
{
dialog.bullet[index].sprite = Sprite(dialog.bullet_image);
dialog.bullet[index].x = dialog.entry.x + index * dialog.bullet_image.GetWidth() + 5;
dialog.bullet[index].y = dialog.entry.y + dialog.entry.image.GetHeight() / 2 - dialog.bullet_image.GetHeight() / 2;
dialog.bullet[index].z = dialog.entry.z + 1;
dialog.bullet[index].sprite.SetPosition(dialog.bullet[index].x, dialog.bullet[index].y, dialog.bullet[index].z);
}
if (index < bullets)
dialog.bullet[index].sprite.SetOpacity(1);
else
dialog.bullet[index].sprite.SetOpacity(0);
}
}
Plymouth.SetDisplayNormalFunction(display_normal_callback);
Plymouth.SetDisplayPasswordFunction(display_password_callback);
#----------------------------------------- Quit --------------------------------
fun quit_callback ()
{
logo.sprite.SetOpacity (1);
logobg.sprite.SetOpacity (1);
}
Plymouth.SetQuitFunction(quit_callback);
#----------------------------------------- Message --------------------------------
message_sprite = Sprite();
message_sprite.SetPosition(10, 10, 10000);
message2_sprite = Sprite();
message2_sprite.SetPosition(10, 10, 10000);
textbg_sprite = Sprite();
fun message_callback (text)
{
my_image = Image.Text(text, 0, 0, 0);
# scale proportionally to vertical resolution
scaling = 1;
if (Window.GetHeight() > 720)
scaling = Window.GetHeight() / 720;
# but no bigger than screen width
if ((my_image.GetWidth() * scaling) > Window.GetWidth() - 40)
scaling = Window.GetWidth() / (my_image.GetWidth() + 40);
message_sprite.SetImage(my_image.Scale(my_image.GetWidth() * scaling, my_image.GetHeight() * scaling));
message_x = (Window.GetX() + Window.GetWidth() / 2 - my_image.GetWidth() * scaling / 2);
message_y = (Window.GetY() + Window.GetHeight() / 1.4 - my_image.GetHeight() / 2);
message_z = 10001;
## debug text
#my_image2 = Image.Text(message_x, 0, 0, 0);
#message2_sprite.SetImage(my_image2);
textbg_img = Image("entry.png");
textbg_scaled = textbg_img.Scale(my_image.GetWidth() * scaling + 16, my_image.GetHeight() * scaling + 10);
textbg_sprite.SetImage(textbg_scaled);
textbg_x = (Window.GetX() + Window.GetWidth() / 2 - my_image.GetWidth() * scaling / 2);
textbg_y = (Window.GetY() + Window.GetHeight() / 1.4 - my_image.GetHeight() / 2);
textbg_sprite.SetOpacity(0.8);
if (my_image.GetWidth() == 0)
textbg_sprite.SetOpacity(0);
textbg_z = 10000;
textbg_sprite.SetPosition(textbg_x, textbg_y, textbg_z);
message_sprite.SetPosition(message_x + 8, message_y + 5, message_z);
}
Plymouth.SetMessageFunction(message_callback);